• Spiral shader

    Spirale als Fragment-Shader-Experiment, 2020

    Spirale als Fragment-Shader-Experiment in JavaScript/THREE.js

    Live-Versionen:

    Spirale in Schwarzweiß

    Spiral mit Farbverschiebung

     

  • Travelscope

    A visual exploration of the travel freedom attached to passports, 2016

    The weight and the travel freedom attached to a passport vary drastically across nationalities. International visa-regulations are very complex and often non-transparent. They reflect the economical and geopolitical situations as well as the relationships of countries.

    This project aims to cast some light on these structures and make it easy to find out which countries an individual of a certain nationality can travel to without a visa or with visa on arrival. The destination country can be intuitively selected by clicking/tapping the map, via the live search field or by choosing it from the country list. In the "Visa-free sources" mode, you can alternatively explore the number of countries whose nationals can enter a specific country without a visa or with visa on arrival. The GDP and population modes are added for reference. Other modes can be implemented in the future.

    This web application features a responsive design which works across browsers, platforms and screen sizes, as long as WebGL is available. Since WebGL is now supported by iOS, it also works on recent iOS devices running iOS 8+. Recent Android versions are supported as well.

    Travelscope is listed at Chrome Experiments and has been selected an Official Honoree in The 20th Annual Webby Awards.

    Travelscope project

    Work
    Concept, UI Design, coding in HTML5 (Javascript/Three.js)

  • Typo-Performance-Tests

    WebGL-Performance-Tests in three.js, 2015

    Typographische WebGL-Performance-Tests in THREE.js

    Single geometry test

    PointCloud test