Outerspace at STRP, Eindhoven
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26 March 2006 Outerspace is taking a trip to the new media art and technology festival STRP taking place in Eindhoven, The Netherlands.
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Archive for 'university'
22 March 2006
Outerspace at STRP, Eindhoven
10 January 2006
Rich remotenessFinally i’m continuing the semester project, Here/There, glad to collabrate with Richard. Some thoughts, straight from here and there in my mind:
– close the gap between remote places with creative design – communication often is too impersonal, cold, unemotional – look at what every human being been has learned from childhood and is familiar with:
– haptic perception
– remembering spatial information (surrounding, storage places) – interaction with others (gestures, body language) – burning: aura, magic, telepathy, imagination – gestures and body language as subliminal communication – clothes as an expression of style and social status – camouflage—attention – local adaption—global attention – überall und nirgends (”irgendwo/an einem unbekannten Ort sein; häufig den Ort wechseln”) – nah und fern – record movement of air in one place and send it to another – shoot airwaves over distances
04 January 2006
New portfolio online
Panta rei (everythings flows), like the Greek say. So the news are now going to be available at www.markuslerner.com/news. Blog actually sounded like somebody choked on some bad stuff, so the new stuff will be continued from here: NEWS. Nothing more and nothing less. No homage to another hype. Something most people will understand. And even if they won’t understand the content, they at least get the picture.
27 December 2005
Computational DesignThinking about the topic of my diploma next year and what I’m doing or trying to, I read a discussion about Computational Design at www.generatorx.no.
As more and more of us begin to call themselves Computational Designers, I think it makes sense to consider the actual definition again. In the broadest sense, Computational Design can be put as “the design of products and processes through the use of digital means”. But it is by far more than just doing something with the help of digital media, i.e. using some fancy software. The point is to take the challenge of getting down to the real capabilities of digital media. Nobody else could draw a better picture of the scenario than Prof. Dr. Mihai Nadin, who mainly shaped the definition. If you have the time, there are two great essays by Nadin on Computational Design and design in general, highly recommended for reading for anybody who works in the design field or encounters it: 1. Computational Design: Design in the Age of a Knowledge Society Nadin had founded the worlds first Computational Design Programme at the University of Wuppertal and did a lot of research on anticipation, the topic of my intermediate diploma.
05 December 2005
RE/ACT media art festival, Heidelberg
Among others, the exhibition showed works from my colleagues in the Digital Media Class. Outerspace by Andre and me was also there. The photo pool also features some pictures from the RFID workshop by Matt at the ZKM, the Centre for media and art in Karlsruhe and my colleagues hanging around there. |